About Me

About Me

My name is Miles Haase, and this website serves as my portfolio and a place where I can share my projects with others.

I am currently a student in the Digital Worlds Institute at the University of Florida, working toward my Bachelors in Digital Arts and Sciences alongside a minor in Computer Science and another in Classical Studies. I am focusing my studies on Game Development and the creation of digital environments and interactive experiences for 3D games and Virtual Reality experiences.

For most of my time in game development I’ve used the Unity engine, but moving forward, I’m moving to do most of my projects in Godot, focusing on a free and opensource development workflow. My 3D models are created, rigged, and textured in Blender using Geometry Nodes and Procedural Shader Textures.

 

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